Brussels · Belgian ASBL

From spectators to participants

IXRI develops and deploys immersive and intelligent technologies (XR, AI, robotics, spatial and holographic media) for civic, social and democratic life.

Industry builds these technologies for the market. IXRI builds them for society.
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IXRI.ORG
Our mantra

Develop and deployOpen source for the common good

Develop and deploy

From prototype to real users: classrooms, institutions and civil society.

Open source for the common good

Tools and methods shared openly, so anyone can reuse, adapt and audit them.

Why now

The immersive age is here

Immersive technology is going mainstream, led by lightweight AI glasses rather than bulky headsets. Within a decade it will shape classrooms, public space and democratic debate. The question is who shapes it, and for whom.

+33%
Forecast growth of the global XR device market in 2026, led by smart glasses
2026
MetaGoogleSamsungApple
Google, Samsung and Apple all bring AI glasses to market, joining Meta
5 to 10 yrs
To everyday spatial computing: wearable cameras, AI assistants, immersive media
Europe has the rules: the AI Act, DSA, Web 4.0 & Virtual Worlds Strategy. It now needs the capability.

What we are

A civic institute for extended reality

Institute for eXtended Reality Innovation IXRI
Institut pour l'Innovation en Réalité Étendue IIRE
Activities
ResearchInnovationCreationTrainingStrategic analysisForesight
Fields
Extended reality (XR)Immersive technologies (VR·AR·MR)Artificial intelligenceVirtual worldsWeb 4.0

Ethical · Inclusive · Human-centred


About us

Who we are

Founding team & board

Profiles coming soon

Partners & network

Profiles coming soon

Non-profit, by design

No shareholders, no profit paid out: every euro serves the mission.

Open source, European by choice

Open tools, built on EU-based products wherever possible.

Your data stays yours

GDPR-compliant. We never sell or share your data.

Tech we cover

One umbrella: immersive & intelligent technologies

Technologies that merge digital and physical experience.

XR Holographic Spatial Robotics AI
Personal & device-mediated

Extended Reality (XR)

VR, AR and MR through headsets, glasses and phones.

How we work

Build · Equip · Connect

01

Build

We build and incubate XR and AI projects with real users, from civic tools like ALIIA to immersive experiences for democratic participation.

02

Equip

Training, toolkits and labs that help NGOs, educators, creators and institutions use XR and AI well.

03

Connect

IXRI Days, matchmaking and research that bring civil society, creators, businesses and policymakers together.

An IXRI programme

Four projects in build

AI for governance · Longview Lab

ALIIA

ALIIA is an AI tool for governance that evaluates the impact of laws and public policy on future generations and their resilience in the long term. It uses a dedicated methodology, cites evidence and real cases, and proposes amendments to improve them.

Who it serves

Parliaments, administrations, policy researchers and civic organisations that need to read legislation with a long-term lens.

AI for governance · Media literacy

Media X-ray

An AI companion for fact-checking and media literacy, built to help people read the news critically.

Who it serves

Educators, students, journalists and citizens who want practical tools to question what they read and watch.

Immersive · Democratic participation

VR for Democracy

An immersive simulator that lets people experience and practise democratic participation first-hand.

Who it serves

Schools, youth organisations and civic educators looking for hands-on ways to bring democratic processes to life.

AI · Skills & employment

Jobterview

An AI-assisted job interview simulator, helping candidates prepare with realistic, low-stakes practice.

Who it serves

Job seekers, employment services and training organisations supporting people into work.


Who we work with
Events

Upcoming IXRI events

THU 19 NOV2026 · 18:00

IXRI Launch: Kick-off event

IXRI's public launch, with live demos of ALIIA, a VR Democracy Simulator and "Through the Glasses", our experience on AI wearables and privacy. One hour. Venue to be confirmed.

Request an invitation
BRUSSELS
VENUE TBC
TUE 16 TO FRI 19 MAR2027

IXRI Days Brussels

Syncosm: XR Festival · IXRI Hackathon · IXRI Conference

Four days, several Brussels venues, one programme.

BRUSSELS
TUE TO FRI
01SyncosmThe VR and XR festival for creators and businesses
Tue 16 to Thu 18 March
Try VR, XR and AI with creators and companies across Brussels.

Three days to step inside VR, XR and AI with the creators and companies who build them. No technical knowledge needed.

When
Tuesday 16 to Thursday 18 March 2027
Where
Two to four venues across Brussels, announced when registration opens
Programme
Opening night on Tuesday 16 March, then three days of open exhibition
What you can do
Try VR, XR, holographic and AI experiences, discover new work by creators and studios, and meet companies and potential partners
Who exhibits
IXRI's own projects alongside partners and selected creators, studios and companies
For whom
Creators, businesses, cultural and civil-society organisations, and the public
Registration
Details to be announced
02IXRI HackathonOne-day sprint
Wed 17 March
50 people, mixed teams, civic XR and AI prototypes in one day.

One day, one sprint, real civic challenges. Mixed teams of developers, creators, NGOs and researchers build working XR and AI prototypes for social and democratic use.

When
Wednesday 17 March 2027, one day
Format
Morning tour of Syncosm for inspiration, then a one-day build sprint with mentors
Participants
Around 50, in mixed teams formed on the day
Who can apply
Developers, creators, NGOs, students and researchers
Challenges
Set with civil-society partners and announced before the event
Support
Mentors on site; headsets and devices available
Results
Presented and awarded at the closing ceremony on Friday 19 March
Registration
Details to be announced
03IXRI ConferenceShared Realities
Thu 18 March
Three sessions on the creative sector, the common good and strategy.

Shared Realities: shaping the immersive future for culture, society and business

When
Thursday 18 March 2027
Format
Keynotes, panels and workshops
Session 1
New stages, new screens: how VR and XR are changing the creative sector
New formats, audiences and business models for artists and studios.
Session 2
Immersive for good: XR in civil society, NGOs and social entrepreneurship
XR for advocacy, inclusion, education and social impact.
Session 3
Ready for the spatial shift: adapting business and communication strategies
What organisations must change as immersive channels go mainstream.
For whom
Invited stakeholders from culture, civil society, business and public institutions
Registration
Details to be announced
04Closing & awards
Fri 19 March
Hackathon results, festival prize and closing reception.

PROGRAMME TO CONFIRM · NUMBER OF EXPO VENUES DEPENDS ON PARTNER PARTICIPATION


Get involved

Build this with us

Three ways to take part. Pick yours and we'll be in touch.

Tell us how you'd like to take part

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